Repair and refactoring processes are creative
Because Creativity is organic, creative projects often need updates, maintenance, or repair along their lifespan just as living organisms need periods of rest and repair.
Repair is often approached as an effort to "return" to a previously stable state (dusting the shelves, fixing a bug caused by a code change elsewhere, getting the car headlights to turn on again). However, a process of repair is also an opportunity to generate new patterns and Practice morphogenetic creative processes. It's an opportunity to enliven existing patterns, establish new patterns between and within existing patterns, and make the system ready for new morphogenetic growth. (Repair comes from reparer, re- 'back' + parare 'make ready').
Every act of building, design, or "new" creation happens within a larger context, and seen from that larger context it is also an act of repair. It fits into, alters, and refreshes the context it lives in.
"In this sense, the idea of repair is creative, dynamic, open."
"Every act of building is, with respect to its larger context, an act of repair."
"In this new use of the word repair, we assume that every entity is changing constantly: and that at every moment we use the defects of the present state as the starting point for the definition of the new state."
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These are my draft notes on creativity—as a skill, a practice, and a mystery
About Practicing Creativity
These are my notes on creativity—as a skill, a practice, and a mystery. Everything you find here is in a perpetual draft state and much of it may not make sense. I hope these notes become clearer over time as I continue writing and updating them, although I hope they might be useful even in disarray.
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